Ryzen micro stutter

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Did this solve your problem? Yes No. Sorry this didn't help. I just tried the latest build and the interface is really beautiful, but sadly the issue is still there, exactly the same. Do you know if we can download the iso from this version? Is this the only game with a stutter problem?

What other titles might you have that stutter? I'd be interested in comparing. Interesting that clearing the memory cache helps.

The Shader Cache in Nvidia Control Panel is supposed to reduce stutter, but I have a few games that crash if it's enabled. I currently have only 2. I just loaded GTA5 and the cache still only hit. I think the telling part here is there is still If not, could you be be pushing stuff that would be stored here into RAM cache? Does the screen 'tear' if the frame rates go over 60fps without V-sync enabled? Ryzen series in particular, and even with quad core cpu's Hyper-threading can cause issues with some older games.

But I don't recall if stutter is one of them. I have noticed that while cpu use drops on the physical cpu cores. Could this maybe translate to stutter reduction as well?Discussion in ' CPUs ' started by mchldlgDec 9, Log in or Sign up. Overclockers UK Forums. This site uses cookies.

By continuing to use this site, you are agreeing to our use of cookies. Learn More. Tags: freeze msi overclock ryzen 3.

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Show only OP. Dec 9, at PM 1. As an addition to the said above, my PC sometimes fails to restart and refuses to post or simply shuts down instead of restarting and powers itself up after a few seconds again. First time overclocking. Specifications: CPU: Ryzen 3 3. Dec 9, at PM 2. You are doing the right things. I would try only overclocking one component at a time to see which is having issues.

Dec 9, at PM 3. It's your RAM. Set it at mhz and see if the problem disappears. Just because you can overclock it when Ryzen is at stock does not mean it will be stable when Ryzen is overclocked.

Too many things are linked. Dec 9, at PM 4.

Ryzen 7 3700x micro stutter help!

Dec 9, at PM 5. The other thing to monitor although unlikely to be the cause in this particular case is VRM temps and clock speed to see if you are getting VRM throttling. Dec 9, at PM 6. Dec 9, at PM 7. It might just be your pushing the CPU frequency and volts too much. Even if it doesn't bsod it still might be unstable. See what happens at 3.

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It it doesn't stutter at stock settings then it tells you the issue is your overclock. Dec 9, at PM 8. Good to hear it was a simple fix in the end. Dec 14, at AM 9. Less than a handful of posts in and already a useful pointer to handy software You must log in or sign up to reply here.

Show Ignored Content. Your Username or Email Address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password?Thank you for supporting the work I put into this site! Game Stuttering is a very common problem that can be faced by anyone, even if you have a high-end PC with a powerful graphics card, processor, tons of RAM, and equipped with all the latest gaming hardware.

What happens in stuttering is the game freezes for microseconds or fraction of secondskipping the next frame, and this ruins the whole gaming experience. Sometimes it may be a one-time thing because of the game issue or whatever, but if it is happening continuously at regular intervals, then it is a big issue, which needs to be sorted out.

Stuttering is also referred to as micro-stuttering because it lasts for a very short period of time only.

ryzen micro stutter

Stuttering may or may not lead to lower FPS, as it is possible that you are getting an average of 60 FPS in the game, but having terrible stuttering issues. However, in some cases stuttering may lead to lower frame rates that can be very troublesome. I think stuttering is more annoying than getting low FPS, because during low FPS you might know its cause, and can take proper measures to increase to some extent.

ryzen micro stutter

Also, you can still game without losing control on low frame rates, but in stuttering, it surprises you with sudden jitters and hiccups that make you lose control in the game, especially when it is a faced paced FPS game. Stuttering in games occurs due to either hardware or software issues, or even both.

In some cases, the hardware is the culprit while in some software or drivers can cause the problem, and in rare cases, both hardware and software are at fault.

I have personally encountered stuttering several times in various games, and most of the time I have managed to it after hours of testing and research.

The main thing is that there is no single cause for stuttering, and you need to figure out the root problem by taking into account all the factors. So, to help out gamers that are struggling with the stuttering problem, here I am going to list down the main causes of game stuttering with their proper solutions or fixes. This generally happens when the overclock is unstable, but sometimes it can also happen when the overclock is pretty stable in other applications or in benchmarks.

I have encountered this issue personally in some games, where the game would even crash several times in the middle if I had overclocking done to my CPU. The same thing applies to GPU or graphics cards too. Both play a very important role in the smooth running of games, and it is generally a good idea to have more than the amount that is recommended for the game. You can also use the system requirements lab CYRI Can You Run It tool to check whether your system meets the minimum system requirements for that particular game or not.

Video driver or graphics driver is also one of the major causes of stuttering in games. It is always recommended to install the latest video drivers for the latest games. However, sometimes the latest graphics driver can also be the root of the problem, and in such cases, it is better to revert to the older stable drivers. You must remember that the latest video drivers are not always better, and not one driver suits all graphics cards the same, so you should test all recent video drivers to find out which driver version works best for you.

To clean install older or new video drivers, it is better to use Display Driver Uninstaller DDU for uninstalling video drivers.

DDU is a small utility that completely removes every trace of the older video driver, including the registries and other related files. It does prove helpful in troubleshooting video driver related problems that occur with graphics cards from time to time. Well, it happens rarely but audio drivers may also cause stuttering, specifically audio stuttering, which is skipping of audio, audio lag, audio slurring and freezing of audio playback for micro-seconds.

We generally keep the video driver updated for a graphics card, but do not update the audio drivers that often. So, if you are facing issues related to audio stuttering then it better to update the audio drivers of your integrated audio or your dedicated sound card.

However, if you have an integrated sound chip or sound card that is not fully supported by modern operating systems like Windows 10, then it is better to change your motherboard to a newer one or you can buy a dedicated sound card that includes full support for latest Windows Operating Systems.

Windows Updates is also on the list of the main causes of game stuttering. With Windows 10, this problem is even widespread because of frequent updates are being released and installed for Windows I have seen this many times that with a recent update, the game would start to stutter or even lose some frame rates, which was working completely fine before the update. You can also disable windows update if you want to, but it is not generally advisable for security reasons.

It can also occur when there is a compatibility issue of the game with some CPUs.

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So, here you will have to upgrade your CPU and preferably motherboard too if you want to play AAA games at higher frame rates without any stuttering. On the other hand, if the stuttering is due to poor optimization of a game from game developers, then you can only hope for the game publisher to release a patch or tell some workaround to resolve this issue.Log in or Sign up.

Overclockers UK Forums. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More. Ryzen 7 x micro stutter help! Tags: ryzen 7 x. Show only OP. Apr 8, at PM 1.

Hi all, Beena while since I have been so sorry if this is in the incorrect section. Decided to upgrade to the Ryzen 7 x.

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Updated BIOS. Booted up all ok. Went on to YouTube and video plays but get micro stutters. It annoyed me so much I thought f it start from scratch.

Ryzen 7 3700x micro stutter help!

Fresh Win 10 build install. Did all the updates restarted check YouTube no issues. Started installing everything and checking after each install seemed to be working. Restarted loaded up GTA amazing butter smooth then bang micro stutter.

Checked YouTube video you can see the stutter Started all again. New install blah blah. Back again. Skill trident rgb Mhz 16gb. Chucked it in enabled the XMP 2.

Fix Stuttering in Games [Causes and Top Solutions]

I reverted back to a restore point after install and updates and currently sitting with no stutters. Done a Memtest but no errors found.Have you ever noticed unexpected choppiness in a game where framerates and performance otherwise seem fine? This can manifest in many ways, and benchmarks don't always tell the whole story which is why my tests included a 97 percentile minimum fps.

Most recently, I was testing The Crew 2a game with a hard 60fps framerate cap, and short, irregular frame dips—often referred to as microstutter —are definitely present. There are multiple potential causes for microstutter, with possible solutions that may or may not work. But let's start by first explaining microstutter.

Let me first explain that microstutter isn't the same as the stutter associated with low framerates, or in some cases massive dips in performance while a game loads new assets. Kingdom Come: Deliverance had severe stuttering at launch, mostly due to loading new textures and models for a complex environment.

Microstutter is more subtle and often harder to measure objectively —the best tools like Nvidia's FCAT involve color tagging of each frame received by a high-end capture card. Blur Busters has a great webpage that can help you see microstutter in action. If you swap between the 'smooth' and 'microstutter' options, it's immediately obvious which one is better—and if you have a monitor with a high refresh rate, the test supports that as well.

Microstutter most often occurs when the rate of new frames doesn't quite match up to your monitor's refresh rate and vsync is enabled. SLI and CrossFire are both seeing less support these days, however, so I'm going to focus on the most common culprit these days: vsync and framerate caps.

If it's not, the display shows the same frame as the previous update, giving you 30fps, and if a new frame is ready you get 60fps. Microstutter occurs when the framerate fluctuates just enough that you might average 60fps, but some frames come a bit early and others come a bit late, or in other words the frame pacing is just a bit off. That's one reason I prefer much higher framerate caps. If an engine puts in a hard 60fps cap, it tries to have a new frame ready for each 60Hz screen refresh, and often other parts of the engine 'slow down' so that the frames don't finish too early, physics and netcode don't get messed up, etc.

However, if there's a slight hiccup in the engine—a new texture needs to be loaded, or a new model, or maybe just some other background task—you can end up with a frame arriving 0. Oops, there's some stutter. Depending on the game, this can be a frequent occurrence, and some people end up preferring a constant 30fps rather than aiming for 60fps and getting microstutter.

Neither of those are desirable, especially on a fast PC. One option to combat microstutter is to disable vsync, but that has drawbacks as well. Now when a frame is ready from the engine, it will show up on your display.

The problem now is that this can lead to tearing —where the next frame arrives in the middle of a screen update. If there's a lot of movement and action, you get a clear line across your display, and if the game is running at 60fps on a 60Hz display the tearing can remain in roughly the same location on your display for a long time.

This was clearly visible in The Crew 2, and it occurs in just about every game where there's a 60fps maximum built into the engine.

There's not much you can do with games that include a framerate cap, especially if that cap is linked to physics, AI, network code, or other elements—that's generally not the 'right' way to code a game engine, but that's a different topic. You can try lowering your quality settings, in the hope of seeing less frequent dropped frames and stutter, but even that doesn't always work.

The more expensive solution is to throw hardware at the problem. Nvidia and AMD recognize the problem with microstutter, and the solution is to have hardware that can sync the screen refresh rate to the games rather than the other way around. When a frame is finished by the GPU, rather than waiting for the next screen refresh to come along, the GPU sends out the new frame and sends a signal to the monitor saying, basically, "refresh now.

There may be variations in framerate, but running at anywhere from 40 to 80 fps without tearing or stutters is far less noticeable than discrete jumps between 60 and 30 fps. If you don't want to lower settings, disable vsync, or buy a G-Sync or FreeSync display, there are still ways to try to reduce microstutter.

Updating to the latest graphics drivers might help or in some cases, you might try rolling back to older driversthough this is often on a game-by-game basis.Play nice.

Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post. Help Help us help you. Forum Sub-Category. Post a Poll. Question Post. Posted by. Destiny 2. Help Forums. Monitored framerate is NOT dropping during the stutter. The game mostly runs great during combat between fps.

Silky smooth. It would eventually get bad enough to become more than an annoyance and start to affect gameplay quite a bit. I could even go to orbit and my mouse cursor would skip around while moving it around in the menus with my fps as a solid As soon as I restarted the game - BAM perfectly smooth again.

Changing any graphics settings vsync, aim smoothing, fullscreen, etc. Switching drivers the bug has been around for a year's-worth of driver updates now - and even completely changing hardware - does not fix the bug. What sets this bug apart from other stutter bugs? Destiny 2 does not have the frame stutter immediately after starting the game. Reportedly, some people get it to reset by returning to orbit Still occurs with mouse disconnected and playing with only a controller.

It is still reproducible via these steps, but the bug is not as suddenly noticeable as it used to be : I have managed to reproduce this choppiness bug every time.

ryzen micro stutter

I'd be interested in seeing if the exact same thing can be done by others with different rig setups: 1. Start up fresh game 2. Only a game restart will fix this. Going back to orbit, or even loading into another area, the strange stuttering persists until game restart. I have noticed the game doing this "dropped frames" thing elsewhere - maybe just over time it gets worse.

But this one public event was like night and day when it started. Have to restart the game every hour or so to reset the stutter. Some evidence seems to show that the stuttering is in part triggered or made worse by FPS going over So the more powerful your hardware, the worse you will see this bug.

Fix Stuttering in Games [Causes and Top Solutions]

Which may explain why it was reported more frequently by people with higher end GPUs s, s, AMD equivalents, etc. It would also match up with other 'abovefps' engine bugs Destiny 2 has had in the past: weapon effect animations, jump pads, etc.To start the conversation again, simply ask a new question.

When I play a movie that I purchased from the iTunes store, there is this "micro stutter" Best way I can describe it that happens a couple times a second randomly. Here is a YouTube link of a video someone else has made of it. It is very visible in panning shots. Irritating to the eyes at times. If I play a movie with any other player or service, this stutter doesn't exist.

Unfortunately, since I bought this movie from iTunes, I am forced to use iTunes to play it. I am unable to play this in any other player or even Quicktime. My guess is this is because of DRM protection. So, I'm forced to resolve this in iTunes. I have tried the following things with no success. The micro stutter is always there. None of these steps have helped:. Closed all running applications and services Except for system services iTunes only thing running.

Uninstalled iTunes, Downloaded iTunes bit installer This wouldn't allow me to install so this was an irrelevant test. Reimaged PC new fresh Windows 10 install - installed iTunes, downloaded video, played with micro stutter still there. Posted on Jan 10, AM. The best quality iTunes downloads is p HD but you can potentially be streaming a 4K version, depending on exactly what it is that you've purchased. If you've already upped processing priority then you might be seeing a compression artefact.

Is it better or worse if you stream the same video, which might stream at a higher resolution than your downloaded copy? Jan 10, AM. Page content loaded. Jan 10, AM in response to turingtest2 In response to turingtest2. Disregard my last. I was able to figure it out. I just told iTunes to remove the download and then I played it through stream.

Why is this? I want to be able to download it so that I can view it while offline.

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However, streaming comes through smooth? How do I fix this so that I can have it offline? I will be doing this. Thank you for your help. It must be compressing it before letting me download it and it's causing the jitter. Communities Contact Support. Sign in Sign in Sign in corporate.

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